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Animation Systems Programmer

Company unspecified (job is advertised through an agency)
Southeast
(pay unspecified)
Location:
Southeast
Job Type:
Permanent, Staff
Project details:
Unannounced FPS (PS3, X360, PC)
Experience & Qualifications:
Industry leading developer is searching for an experienced Animation Systems Programmer for its Engine Development team. This person will be responsible for enhancing and maintaining core systems of Unreal Engine 3 (and beyond), as well as optimize them for multiple platforms. You'll work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.

- Strong C++ knowledge

- Excellent math skills, especially matrix math and techniques for solving systems of linear equations

- Experience with one or more of the following: animation state machines; low level animation systems; or physics-based IK systems

- Demonstrated interest in games

- Experience with multiple core system tasks, such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc.

- 3 years professional experience

Additional Information:

Pluses:

- Experience working with multithreaded systems

- Current generation console experience

- Performance optimization skills

- Experience with mobile engine development

- BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)


This job was listed at Digital Artist Management
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