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Animation Systems Programmer
Company unspecified (job is advertised through an agency)Southeast
(pay unspecified)
Location:
SoutheastJob Type:
Permanent, StaffProject details:
Unannounced FPS (PS3, X360, PC)Experience & Qualifications:
Industry leading developer is searching for an experienced Animation Systems Programmer for its Engine Development team. This person will be responsible for enhancing and maintaining core systems of Unreal Engine 3 (and beyond), as well as optimize them for multiple platforms. You'll work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.- Strong C++ knowledge
- Excellent math skills, especially matrix math and techniques for solving systems of linear equations
- Experience with one or more of the following: animation state machines; low level animation systems; or physics-based IK systems
- Demonstrated interest in games
- Experience with multiple core system tasks, such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc.
- 3 years professional experience
Additional Information:
Pluses:
- Experience working with multithreaded systems
- Current generation console experience
- Performance optimization skills
- Experience with mobile engine development
- BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
