NOTE: This job is no longer available!
Animator
at Blizzard
Irvine, California, United States
Blizzard Entertainment is looking for a talented 3D animator to assist our cinematics team in creating the next generation of our award-winning in-game animated feature films. The cinematic animator will be skilled at animating the movements of humanoids, beasts, and machines at a level that lives up to the ever-increasing Blizzard Entertainment standard of quality. The ideal candidate for this position is also able to demonstrate thorough knowledge of the 12 principles of animation*, weight, physical action, dramatic acting, facial expressions, and the ability to accurately lip synch to dialogue.
Requirements
Requirements
- A minimum of 3 years experience in game development, television, or the film industry using Maya or an equivalent 3D program
- Excellent 3D animation skills as demonstrated on your demo reel
- Passion for film, animation, and video games
- An animation test
- Able to effectively collaborate with other artists, producers, and programmers
- Self-motivation, good communications skills, and a great team-player attitude
- Assist in supporting and evolving the cinematics team with constructive feedback, both technically and artistically
- Understanding of Blizzard Entertainment's visual style and a passion to push it to the next level
- Artistic skills: story boarding, figure study, gesture drawing, 2D animation, illustration and painting
- Technical skills: rigging, scripting, and understanding of pipeline
- Physical skills: acting, martial arts, and choreography
- Film making skills such as cinematography, pre-visualization, editing, and story writing
- Understanding of FX, particles, cloth, and hair as they contribute to a character's performance
*Principles of animation: Squash and stretch, anticipation, staging, follow through, overlapping action, arcs, slow in and out, exaggeration, timing and spacing, secondary actions, appeal, and straight ahead vs. pose to pose.
