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AudioEngineer - Games Console
Company unspecified (job is advertised through an agency)London-and-South-East
27000
AudioEngineer - Games Console
An opportunity to work with one of the UK's leading developers presents itself to the right candidate.
Within the role you will audio lead in all areas of audio production.
To create sound effects and audio assets using techniques such as synthesis, location recording, Foley recording in addition to utilising pre-recorded material.
Integrate audio content into games using scripting or other in-house tools and software.
Record, edit and create dialogue assets.
To create, integrate and mix audio content for trailers, demo's and conferences.
To test all aspects of implemented game audio to ensure playback is as intended and fit for commercial release. Testing must be methodical and documented with detailed plans.
Report directly to audio lead all issues and problems, keeping lead well informed.
To help construct and maintain the in-house sound effects library, adhering to set conventions.
Travel to various locations, organising and conducting sound effects recording sessions.
Ensure all produced assets conform to audio leads vision and direction.
Keep abreast of current audio technologies and techniques
Essential criteria for application:
At least one of the following demonstrating significant sound design
involvement:
1) Minimum of 2 shipped full price retail console or PC games
or experience in the following:
2) Significant and sizeable collection of high quality commercial TV programs, documentaries or feature films.
Furhter required experience
Essential:
Degree in audio related discipline (2:1 or above) or relevant in-house Game audio or Film/TV audio post production industry experience.
Excellent sound design skills, showing creative flare with proven ability.
Excellent knowledge of DSP, Synthesiser and Effects programming.
Excellent sound editing and mixing to picture technique.
Great skill and efficiency with audio editing tools Wavelab, ProTools, Nuendo.
Good knowledge of microphone recording techniques and their practical application.
Experience recording classical and popular music instruments to a high standard.
Experience recording, editing and mixing dialogue.
Ability to full fill deadlines and keep to schedules.
Ability to cope with long hours and tight deadlines.
Ability to work effectively and efficiently on own or as part of a team.
To apply for the role please send an updated CV in Word format to officemanager@opmjobs.com or call Daniel on 01206 214418.
An opportunity to work with one of the UK's leading developers presents itself to the right candidate.
Within the role you will audio lead in all areas of audio production.
To create sound effects and audio assets using techniques such as synthesis, location recording, Foley recording in addition to utilising pre-recorded material.
Integrate audio content into games using scripting or other in-house tools and software.
Record, edit and create dialogue assets.
To create, integrate and mix audio content for trailers, demo's and conferences.
To test all aspects of implemented game audio to ensure playback is as intended and fit for commercial release. Testing must be methodical and documented with detailed plans.
Report directly to audio lead all issues and problems, keeping lead well informed.
To help construct and maintain the in-house sound effects library, adhering to set conventions.
Travel to various locations, organising and conducting sound effects recording sessions.
Ensure all produced assets conform to audio leads vision and direction.
Keep abreast of current audio technologies and techniques
Essential criteria for application:
At least one of the following demonstrating significant sound design
involvement:
1) Minimum of 2 shipped full price retail console or PC games
or experience in the following:
2) Significant and sizeable collection of high quality commercial TV programs, documentaries or feature films.
Furhter required experience
Essential:
Degree in audio related discipline (2:1 or above) or relevant in-house Game audio or Film/TV audio post production industry experience.
Excellent sound design skills, showing creative flare with proven ability.
Excellent knowledge of DSP, Synthesiser and Effects programming.
Excellent sound editing and mixing to picture technique.
Great skill and efficiency with audio editing tools Wavelab, ProTools, Nuendo.
Good knowledge of microphone recording techniques and their practical application.
Experience recording classical and popular music instruments to a high standard.
Experience recording, editing and mixing dialogue.
Ability to full fill deadlines and keep to schedules.
Ability to cope with long hours and tight deadlines.
Ability to work effectively and efficiently on own or as part of a team.
To apply for the role please send an updated CV in Word format to officemanager@opmjobs.com or call Daniel on 01206 214418.
