NOTE: This job is no longer available!
Co-op - Associate Software Engineer - FIFA
at EA
Burnaby, BC
POSITION TITLE
Co-op – FIFA - Multiple Positions
LOCATION
EA Canada, Burnaby, BC
HOW TO APPLY
In addition to submitting your application through your Co-op program office, all applicants need to visit our job website (www.jobs.ea.com) and CREATE A PROFILE.
At www.jobs.ea.com click on “Join the EA community” and create a “My EA” profile (top section – contact information – is all that is required). Also, please indicate clearly whether you are available for a 4 month, 8 month term, 12month, or a 16month co-op term. Most positions are 4 or 8 months depending on your availability, but we do consider longer co-op terms if needed.
By submitting information for a job posting, you consent and authorize Electronic Arts Canada ("EAC") to seek, obtain and use references for the purposes of considering your application from third parties without any further notice to you. To apply you must have the legal right to work in Canada – copies of work permits may be requested for those that are not Canadian Citizens or Permanent Residents.
POSITION OVERVIEW
Are you a video game enthusiast whose passion is to develop interactive software? FIFA game team co-op students work on programming tools and game code that make our games great.
JOB DESCRIPTION
Video Game Engineering is intellectually demanding work. Our software engineers are faced with daily challenges that involve physics (from collision detection to complex physical reactions), advanced rendering techniques (from complex 3D math to hardware shading), artificial intelligence (from path finding to scripting), optimizations (from complex algorithms to hardware specific changes) and more. We need your help to come up with creative solutions.
Specifically, we are seeking Software Engineers who will be responsible for writing specific or multi-purpose code for areas such as:
• Game Mechanics -- Gameplay, AI, player control, animation systems, physics, and scripting systems.
• Core Engine -- Graphical rendering, networking, user interface, memory & performance optimization on cutting edge computer hardware.
• Tools and Libraries -- World editors, video & audio tools, software performance analysis systems, database systems, and general purpose game development libraries.
QUALIFICATIONS
• Demonstrated knowledge of good software engineering practices
• Good communication and writing skills
• Excellent problem solving skills
• Strong math skills
• Self-starter who can work with others in a team-oriented environment as well as independently
• Ability to adapt to quickly changing project requirements and continuous feedback
• Ability to learn and adapt quickly to new technology, platforms, and game areas
• The best candidates will have completed personal game or domain expertise projects independent of school
• And of course - enjoys working (and playing!) in a dynamic, cutting edge environment
TECHNICAL QUALIFICATIONS
For Game Mechanics, Core Engine, Tools and Libraries:
• C++
• Object oriented design & implementation
• C, Assembly and C# also helpful
• Multithreaded processing
ABOUT: EA CANADA - BURNABY, BC
Electronic Arts Canada (EAC) is one of the world’s largest development studios for interactive entertainment. EAC develops and produces video games for all major gaming platforms and is home to some of the largest video game franchises in the world. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million copies.
EA’s custom-designed Burnaby campus, which originally opened in 1998 and nearly doubled in size between 2005-06, now includes three distinctive buildings with more than 400,000 square feet of state-of-the-art production studios, meeting and continuing education facilities, fitness centre, coffee bars, cafeteria and more. The campus also includes indoor and outdoor basketball courts, a beach volleyball court and a regulation soccer pitch
Many EAC titles routinely sell more than 1 million units each year, including FIFA Soccer, the top selling sports video game franchise in the world with more than $2.5 billion in lifetime revenue and +100 million units sold to date. EAC develops games for all the leading gaming platforms, including the PlayStation3, Xbox360, and Wii. EAC develops several franchises, including: FIFA Soccer, FIFA Street, Fight Night, EA SPORTS Active, NBA JAM, and NHL Hockey.
Co-op – FIFA - Multiple Positions
LOCATION
EA Canada, Burnaby, BC
HOW TO APPLY
In addition to submitting your application through your Co-op program office, all applicants need to visit our job website (www.jobs.ea.com) and CREATE A PROFILE.
At www.jobs.ea.com click on “Join the EA community” and create a “My EA” profile (top section – contact information – is all that is required). Also, please indicate clearly whether you are available for a 4 month, 8 month term, 12month, or a 16month co-op term. Most positions are 4 or 8 months depending on your availability, but we do consider longer co-op terms if needed.
By submitting information for a job posting, you consent and authorize Electronic Arts Canada ("EAC") to seek, obtain and use references for the purposes of considering your application from third parties without any further notice to you. To apply you must have the legal right to work in Canada – copies of work permits may be requested for those that are not Canadian Citizens or Permanent Residents.
POSITION OVERVIEW
Are you a video game enthusiast whose passion is to develop interactive software? FIFA game team co-op students work on programming tools and game code that make our games great.
JOB DESCRIPTION
Video Game Engineering is intellectually demanding work. Our software engineers are faced with daily challenges that involve physics (from collision detection to complex physical reactions), advanced rendering techniques (from complex 3D math to hardware shading), artificial intelligence (from path finding to scripting), optimizations (from complex algorithms to hardware specific changes) and more. We need your help to come up with creative solutions.
Specifically, we are seeking Software Engineers who will be responsible for writing specific or multi-purpose code for areas such as:
• Game Mechanics -- Gameplay, AI, player control, animation systems, physics, and scripting systems.
• Core Engine -- Graphical rendering, networking, user interface, memory & performance optimization on cutting edge computer hardware.
• Tools and Libraries -- World editors, video & audio tools, software performance analysis systems, database systems, and general purpose game development libraries.
QUALIFICATIONS
• Demonstrated knowledge of good software engineering practices
• Good communication and writing skills
• Excellent problem solving skills
• Strong math skills
• Self-starter who can work with others in a team-oriented environment as well as independently
• Ability to adapt to quickly changing project requirements and continuous feedback
• Ability to learn and adapt quickly to new technology, platforms, and game areas
• The best candidates will have completed personal game or domain expertise projects independent of school
• And of course - enjoys working (and playing!) in a dynamic, cutting edge environment
TECHNICAL QUALIFICATIONS
For Game Mechanics, Core Engine, Tools and Libraries:
• C++
• Object oriented design & implementation
• C, Assembly and C# also helpful
• Multithreaded processing
ABOUT: EA CANADA - BURNABY, BC
Electronic Arts Canada (EAC) is one of the world’s largest development studios for interactive entertainment. EAC develops and produces video games for all major gaming platforms and is home to some of the largest video game franchises in the world. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million copies.
EA’s custom-designed Burnaby campus, which originally opened in 1998 and nearly doubled in size between 2005-06, now includes three distinctive buildings with more than 400,000 square feet of state-of-the-art production studios, meeting and continuing education facilities, fitness centre, coffee bars, cafeteria and more. The campus also includes indoor and outdoor basketball courts, a beach volleyball court and a regulation soccer pitch
Many EAC titles routinely sell more than 1 million units each year, including FIFA Soccer, the top selling sports video game franchise in the world with more than $2.5 billion in lifetime revenue and +100 million units sold to date. EAC develops games for all the leading gaming platforms, including the PlayStation3, Xbox360, and Wii. EAC develops several franchises, including: FIFA Soccer, FIFA Street, Fight Night, EA SPORTS Active, NBA JAM, and NHL Hockey.
