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Concept Artist - Visceral Games (Contract)

at EA
Redwood City, California
Visceral Games creates top quality next-gen games that push the boundaries of action entertainment. We have over a decade of experience at delivering high-intensity action gaming experiences such as Dead Space and Dead Space 2, Dante’s Inferno, Army of Two, Lord of the Rings: The Two Towers, Lord of the Rings: Return of the King, and 007: Everything or Nothing. As a worldwide group of EA studios, we have the stability and backing of a large company combined with the agility and fun culture of small studios and the mandate to make original IP. We are focused on creativity, polish, and shipping games that millions love as well as building healthy teams and culture. Come join one of our AAA-quality studios focused on making AAA-quality games!

(Contract) Concept Artist:

• Assists in establishing style for production art
• Maintain consistent style under the direction of the Art Director
• Create production designs for in-game assets
• Work with production leads to create concept art relevant for project
• Assist in the creation of models and shaders
• Actively participate in technical and artistic problem solving
• Be able to identify inefficiencies in the concept-to-production process and help formulate resolutions
• Produce a wide range of highly creative character and environment concept art
• Seek feedback from the Art Director in style and mood.
• Communicate with co-workers, including designers, programmers, and other game artists.
• Follow the schedules set by the Department Lead.
• Must demonstrate a diversified portfolio