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Game Engineer

Redmond, WA, US
Job Category: Software Engineering: Development
Location: Redmond, WA, US
Job ID: 783085-73676
Division: Interactive Entertainment Business

We’re the people that developed Kinect and profoundly changed the way people interact with technology. Now our studio is ready to change the world again, but we need your help!


We’re a rapidly growing team of experienced incubators and game developers working with truly inspiring entertainment technology. We brainstorm exciting and ground-breaking experiences and quickly build working prototypes on top of developing tech. We transform our ideas into reality through shipping first-to-market products.


You’re a high potential game developer with a growing array of skills in AI, gameplay, animation, effects, and physics. You're excited to work in an agile development studio to build and iterate on prototypes to evolve and demonstrate our creative vision. You're adept at working collaboratively with designers and artists to find the fun in any technology or mechanic and thrive on producing polished entertainment experiences that delight players. You're thrilled to move your code into production and ship a compelling and innovative title. You're looking to make significant contributions, solve hard problems, and work in a fun and healthy environment with excellent peers.


Qualifications

2+ years of professional development experience in C/C++

Shipped one or more titles on current generation console or mobile platforms

Passion for delighting players and users with awesome games and entertainment experiences

Background working in general gameplay engineering (AI, effects, physics, graphics)

Demonstrated experience with modern game engines such as Unity, Unreal, or equivalent

Rock-solid mathematics skills

Strong creative problem solving abilities

Bachelors in Computer Science or related field, or equivalent


Bonus skills

Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)

Familiarity with middleware physics solutions (Havok, PhysX, Bullet, etc)

Experience with secondary scripting languages (Unrealscript, Lua, Python)

Experience with Kinect or other motion control technologies

Experience with mobile or social platform game development


*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios


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