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Gameplay Engineer
Redmond, WA, US
Job Category: Software Engineering: Development
Location: Redmond, WA, US
Job ID: 783683-73682
Division: Interactive Entertainment Business
We’re the people that developed Kinect and profoundly changed the way people interact with technology. Now our incubation team is ready to change the world again, but we need your help!
We’re a small and growing team of experienced incubators and game developers working with truly inspiring entertainment technology. We brainstorm exciting and ground-breaking experiences and quickly build working prototypes on top of developing tech. We transform our ideas into reality through shipping first-to-market products.
You’re an awesome game developer with an array of skills in AI, gameplay, animation, effects, and physics. You're excited to work in an agile development studio to build and iterate on prototypes to evolve and demonstrate our creative vision. You're adept at working collaboratively with designers and artists to find the fun in any technology or mechanic and thrive on producing polished entertainment experiences that delight players. You're thrilled to move your code into production and ship a compelling and innovative title. You're looking to make significant contributions, solve hard problems, and work in a fun and healthy environment with excellent peers.
Qualifications
4+ years of professional development experience in C/C++
Shipped one or more titles on current generation platforms
Passion for delighting players and users with awesome games and entertainment experiences
Strong background in general gameplay engineering (AI, effects, physics, graphics, networking)
Demonstrated experience with modern game engines such as Unity, Unreal, or equivalent
Rock-solid mathematics skills
Strong creative problem solving abilities
Bachelor's in Computer Science or related field, or equivalent
Bonus skills
Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)
Familiarity with middleware physics solutions (Havok, PhysX, Bullet, etc)
Experience with secondary scripting languages (Unrealscript, Lua, Python)
Experience with Kinect or other motion control technologies
*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios
IEBCRjobs
J2WERPL1
Location: Redmond, WA, US
Job ID: 783683-73682
Division: Interactive Entertainment Business
We’re the people that developed Kinect and profoundly changed the way people interact with technology. Now our incubation team is ready to change the world again, but we need your help!
We’re a small and growing team of experienced incubators and game developers working with truly inspiring entertainment technology. We brainstorm exciting and ground-breaking experiences and quickly build working prototypes on top of developing tech. We transform our ideas into reality through shipping first-to-market products.
You’re an awesome game developer with an array of skills in AI, gameplay, animation, effects, and physics. You're excited to work in an agile development studio to build and iterate on prototypes to evolve and demonstrate our creative vision. You're adept at working collaboratively with designers and artists to find the fun in any technology or mechanic and thrive on producing polished entertainment experiences that delight players. You're thrilled to move your code into production and ship a compelling and innovative title. You're looking to make significant contributions, solve hard problems, and work in a fun and healthy environment with excellent peers.
Qualifications
4+ years of professional development experience in C/C++
Shipped one or more titles on current generation platforms
Passion for delighting players and users with awesome games and entertainment experiences
Strong background in general gameplay engineering (AI, effects, physics, graphics, networking)
Demonstrated experience with modern game engines such as Unity, Unreal, or equivalent
Rock-solid mathematics skills
Strong creative problem solving abilities
Bachelor's in Computer Science or related field, or equivalent
Bonus skills
Aptitude with additional programming languages (C#, Lua, Python, HTML5/Javascript)
Familiarity with middleware physics solutions (Havok, PhysX, Bullet, etc)
Experience with secondary scripting languages (Unrealscript, Lua, Python)
Experience with Kinect or other motion control technologies
*To consider similar job openings within Microsoft Game Studios on MS Career, use keyword: Microsoft Studios
IEBCRjobs
J2WERPL1
