NOTE: This job is no longer available!
Gameplay Programmer
at Vigil Games
Austin, TX
About Vigil Games:
Vigil Games was founded in 2005 by world renowned comic artist Joe Madureira and
video game industry veteran David Adams. In 2006, we became a member of the THQ
family. Vigil's recent release, Darksiders, available on current generation
console systems, has achieved both critical acclaim and solid retail sales. The
studio facility is located in the beautiful hills of Austin, TX. While always
striving to be a world class game development house, Vigil also provides an
exciting, fun, and creative work atmosphere.As part of the THQ family of
studios, Vigil offers a very competitive compensation package that includes
bonuses, stock options, health insurance, 401k, educational assistance, and much
more.
Job Description:
Vigil Games is looking for an experienced Gameplay Programmer to help implement
and refine the overall gameplay experience of Dark Millennium Online. The
Gameplay Programmer will work closely with Programming, Art and Design leads to
insure that all gameplay functionality is carried through to completion and
provides an incredible player experience.
Core Responsibilities:
Implement gameplay related functionality including combat mechanics, economic
and social systems, and other core game mechanics
Deliver technical documentation for internal use
Work with other team members to iterate and refine gameplay systems
Contribute innovative and original ideas toward all aspects of the game’s
production and development
Write robust, maintainable code in line with Vigil’s implementation guidelines
Maintain and improve code performance through profiling and optimization
Skills & Qualifications:
3+ years of game development experience in a programming role
Has previously held a senior programming position on at least one shipped AAA
console or PC title
Extensive experience with C++ is required
Specific interest or experience in one or more of the following areas is a big
plus: cover mechanics, action combat in a high latency environment, social
systems, player abilities and class balance
Work experience on a AAA MMO or Live Team a strong plus
Experience working with a cross-platform engine
A strong understanding of Software Engineering practices
Proven leadership and mentorship abilities
Excellent communication skills, both verbal and written
Proven ability to multitask under considerable pressure
An avid gamer with strong interest in pushing the industry forward creatively
Respond to the Job post by sending an email to jobs@vigilgames.com to apply for
this position!
Vigil Games was founded in 2005 by world renowned comic artist Joe Madureira and
video game industry veteran David Adams. In 2006, we became a member of the THQ
family. Vigil's recent release, Darksiders, available on current generation
console systems, has achieved both critical acclaim and solid retail sales. The
studio facility is located in the beautiful hills of Austin, TX. While always
striving to be a world class game development house, Vigil also provides an
exciting, fun, and creative work atmosphere.As part of the THQ family of
studios, Vigil offers a very competitive compensation package that includes
bonuses, stock options, health insurance, 401k, educational assistance, and much
more.
Job Description:
Vigil Games is looking for an experienced Gameplay Programmer to help implement
and refine the overall gameplay experience of Dark Millennium Online. The
Gameplay Programmer will work closely with Programming, Art and Design leads to
insure that all gameplay functionality is carried through to completion and
provides an incredible player experience.
Core Responsibilities:
Implement gameplay related functionality including combat mechanics, economic
and social systems, and other core game mechanics
Deliver technical documentation for internal use
Work with other team members to iterate and refine gameplay systems
Contribute innovative and original ideas toward all aspects of the game’s
production and development
Write robust, maintainable code in line with Vigil’s implementation guidelines
Maintain and improve code performance through profiling and optimization
Skills & Qualifications:
3+ years of game development experience in a programming role
Has previously held a senior programming position on at least one shipped AAA
console or PC title
Extensive experience with C++ is required
Specific interest or experience in one or more of the following areas is a big
plus: cover mechanics, action combat in a high latency environment, social
systems, player abilities and class balance
Work experience on a AAA MMO or Live Team a strong plus
Experience working with a cross-platform engine
A strong understanding of Software Engineering practices
Proven leadership and mentorship abilities
Excellent communication skills, both verbal and written
Proven ability to multitask under considerable pressure
An avid gamer with strong interest in pushing the industry forward creatively
Respond to the Job post by sending an email to jobs@vigilgames.com to apply for
this position!
