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Generalist Console Engineer

Company unspecified (job is advertised through an agency)
Southern California
(pay unspecified)
Location:
Southern California
Job Type:
Permanent, Staff
Project details:
First Person Shooter
Experience & Qualifications:

- Provide general programming support, covering a wide variety of areas within the title

- Handle gameplay programming, UI implementation and art / design engineering needs

- Provide creative input to the team, work and project

- Deliver high quality work within requested timeframes

- Previous experience with the programming of games especially related to gameplay, art and design engineering

- Expert knowledge of C++ and Visual Studio

- Strong skills with optimization, ensuring the game runs as efficiently as possible

- Excellent time management skills and an ability to succeed with minimal supervision

- Ability to be flexible within a very creative yet dynamic working environment

- Work successfully with multiple team members in an extremely collaborative environment, being flexible across multiple disciplines if needed and assisting others wherever possible

- Multiples titles shipped in at least a general engineering role

- Experience with Unreal Engine 3, UnrealScript and Scaleform


This job was listed at Digital Artist Management
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