Generalist Console Engineer
Company unspecified (job is advertised through an agency)Location:
Southern CaliforniaJob Type:
Permanent, StaffProject details:
First Person ShooterExperience & Qualifications:
- Provide general programming support, covering a wide variety of areas within the title
- Handle gameplay programming, UI implementation and art / design engineering needs
- Provide creative input to the team, work and project
- Deliver high quality work within requested timeframes
- Previous experience with the programming of games especially related to gameplay, art and design engineering
- Expert knowledge of C++ and Visual Studio
- Strong skills with optimization, ensuring the game runs as efficiently as possible
- Excellent time management skills and an ability to succeed with minimal supervision
- Ability to be flexible within a very creative yet dynamic working environment
- Work successfully with multiple team members in an extremely collaborative environment, being flexible across multiple disciplines if needed and assisting others wherever possible
- Multiples titles shipped in at least a general engineering role
- Experience with Unreal Engine 3, UnrealScript and Scaleform
