GRAPHICS ENGINEER VANCOUVER
Company unspecified (job is advertised through an agency) Roll Overview:
The Graphics Engineer works with our existing production team to support and develop our cross-platform graphics engine.
Key contribution areas:
Support, maintain and develop proprietary graphics engine
Debug and fix graphics visual and performance bugs
Implement game systems logic and collaborate with other engineers to provide solid coding solutions
Write clear documentation for engine code
Provide technical support to production
Assist with production technology tasks as required
A successful performer in this role will:
Require intermediate to senior level experience as a Graphics Engineer
Require strong C++ skills
Require expert experience with OpenGL, preferably with OpenGL ES 2.X
Communicate effectively at all levels and interact well with others
Have experience as a console programmer
Please note: We will not consider applications where the sole development experience is using a commercial game/graphics engine.
Development experience for a proprietary graphics engine is mandatory.
