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GRAPHICS ENGINEER – VANCOUVER

Company unspecified (job is advertised through an agency)
Nationwide (Canada)
£80000 to £100000

Roll Overview:
The Graphics Engineer works with our existing production team to support and develop our cross-platform graphics engine.

Key contribution areas:
• Support, maintain and develop proprietary graphics engine
• Debug and fix graphics visual and performance bugs
• Implement game systems logic and collaborate with other engineers to provide solid coding solutions
• Write clear documentation for engine code
• Provide technical support to production
• Assist with production technology tasks as required

A successful performer in this role will:
• Require intermediate to senior level experience as a Graphics Engineer
• Require strong C++ skills
• Require expert experience with OpenGL, preferably with OpenGL ES 2.X
• Communicate effectively at all levels and interact well with others
• Have experience as a console programmer

Please note: We will not consider applications where the sole development experience is using a commercial game/graphics engine.
Development experience for a proprietary graphics engine is mandatory.


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