NOTE: This job is no longer available!
Programmer - AI
Company unspecified (job is advertised through an agency)DOE
Can you writing new AI code in C++ ?
Are you familiar with engine AI systems?
Can you maintain and extend existing code?
If you have three "yes!" answers then you have the opportunity to join an existing gameplay team for a cross-platform project (PC and major consoles).
The AI code you will write will form part of the overall gameplay AI.
This is a chance to become part of an experienced game team who work efficiently and quickly on cutting-edge technology and you will be expected to keep up with the rest of the team and learn new skills as you work.
Responsibilities:
• Working with the code team and designers to implement cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay
• Communicating with designers, artists and other coders to ensure AI satisfies game design and quality
• Writing robust and maintainable code and maintaining code performance through profiling and optimization
Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject. Candidates without this but who have at least 3 years of professional computer games programming experience will also be considered.
Skills:
• Excellent knowledge of C++ in a game environment
• Knowledge of current computer games
• Knowledge of basic AI techniques (FSMs, path finding etc)
• Ability to structure and build a large system with others, ability to work on a system from conception to completion
• Strong communications skills
• Ability to learn new systems and concepts and implement them quickly and efficiently
Experience:
Minimum of 1 years experience in the games industry working on a major console and implementing basic AI techniques into a game. Exceptional candidates who can demonstrate a personal project incorporating AI algorithms will also be considered.
Are you familiar with engine AI systems?
Can you maintain and extend existing code?
If you have three "yes!" answers then you have the opportunity to join an existing gameplay team for a cross-platform project (PC and major consoles).
The AI code you will write will form part of the overall gameplay AI.
This is a chance to become part of an experienced game team who work efficiently and quickly on cutting-edge technology and you will be expected to keep up with the rest of the team and learn new skills as you work.
Responsibilities:
• Working with the code team and designers to implement cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay
• Communicating with designers, artists and other coders to ensure AI satisfies game design and quality
• Writing robust and maintainable code and maintaining code performance through profiling and optimization
Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject. Candidates without this but who have at least 3 years of professional computer games programming experience will also be considered.
Skills:
• Excellent knowledge of C++ in a game environment
• Knowledge of current computer games
• Knowledge of basic AI techniques (FSMs, path finding etc)
• Ability to structure and build a large system with others, ability to work on a system from conception to completion
• Strong communications skills
• Ability to learn new systems and concepts and implement them quickly and efficiently
Experience:
Minimum of 1 years experience in the games industry working on a major console and implementing basic AI techniques into a game. Exceptional candidates who can demonstrate a personal project incorporating AI algorithms will also be considered.