NOTE: This job is no longer available!
AI Programmer - New
Company unspecified (job is advertised through an agency)Oxford
£20-30K DoE
Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.
They currently require an experienced AI Programmer (at least 1 year's experience in a similar role). The successful candidate will be writing new AI code in C++ within the framework of their proprietary engine AI systems. You will also be maintaining and extending existing code. You will join an existing gameplay team for a cross-platform project (PC and major consoles) and the AI code you will write will form part of the overall gameplay AI.
Responsibilities:
· Working with the code team and designers to implement cutting-edge, intuitive AI solutions for next-gen gameplay
· Communicating with designers, artists and other coders to ensure AI satisfies game design and quality
· Writing robust and maintainable code and maintaining code performance through profiling and optimization
Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject. Candidates without this but who have at least 3 years of professional computer games programming experience will also be considered.
Skills:
- Excellent knowledge of C++ in a game environment
- Knowledge of basic AI techniques (FSMs, path finding etc)
- Ability to structure and build a large system with others, ability to work on a system from conception to completion
Experience:
Minimum of 1 years experience in the games industry working on a major console and implementing basic AI techniques into a game.
They currently require an experienced AI Programmer (at least 1 year's experience in a similar role). The successful candidate will be writing new AI code in C++ within the framework of their proprietary engine AI systems. You will also be maintaining and extending existing code. You will join an existing gameplay team for a cross-platform project (PC and major consoles) and the AI code you will write will form part of the overall gameplay AI.
Responsibilities:
· Working with the code team and designers to implement cutting-edge, intuitive AI solutions for next-gen gameplay
· Communicating with designers, artists and other coders to ensure AI satisfies game design and quality
· Writing robust and maintainable code and maintaining code performance through profiling and optimization
Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject. Candidates without this but who have at least 3 years of professional computer games programming experience will also be considered.
Skills:
- Excellent knowledge of C++ in a game environment
- Knowledge of basic AI techniques (FSMs, path finding etc)
- Ability to structure and build a large system with others, ability to work on a system from conception to completion
Experience:
Minimum of 1 years experience in the games industry working on a major console and implementing basic AI techniques into a game.