NOTE: This job is no longer available!
Environement Artist - All Levels
Company unspecified (job is advertised through an agency)London / South East
Negotiable
Can you create next-generation environments?
Do you have experience with PS3/360?
Are you good at modelling and texturing?
Can you create immersed, living, and fully-realised environments through lighting, object placement, models, and textures?
Do you have a strong portfolio demonstrating exceptional 3D environments?
Do you have relevant qualifications in 2D/3D visualisation preferably at degree level, or equivalent.
If yes and you can do the job described below, this post will not be available for long!
Responsibilities include:-
Create visually stunning 3D game environments from a brief, through to export and inclusion into the software, and any relevant troubleshooting/bug fixing.
Developing concepts, models and textures.
Effectively self-manage scheduled tasks, and report any potential problems or delays to the senior artist in a clear and timely manner before they occur.
Working with the team to create balanced solutions to all related technical and aesthetic issues.
Liaise with the senior artists and programmers about problems with or improvements to the asset creation and export pipelines.
Experience required:
Production experience with PS3, XBOX 360, and/or PC a plus.
Proven industry experience as a level or lighting artist on at least one AAA title.
Positive, solution-oriented individual with a passion for game development.
A strong understanding of lighting and shadows in games including radiosity, ray-tracing, HDRL, dynamic lighting, lightmaps and vertex lighting preferred.
Strong understanding of development issues related to getting environments into a game in addition to experience with level design and implementation.
Advanced knowledge in Photoshop.
Advanced knowledge in 3D Studio Max, Maya, or equivalent 3D program.
Excellent problem-solving skills.
Ability to work in a self-directed manner and to make timely, well-thought out decisions.
Strong interpersonal and communication skills. Must be able to work closely with Artists, Designers and Programmers.
IF THIS IS YOU AND YOU HAVE A MINIMUM 4-5+ YEARS EXPERIENCE, PLEASE ENSURE YOUR SHOWREEL IS INCLUDED IN YOUR E-MAIL.
Do you have experience with PS3/360?
Are you good at modelling and texturing?
Can you create immersed, living, and fully-realised environments through lighting, object placement, models, and textures?
Do you have a strong portfolio demonstrating exceptional 3D environments?
Do you have relevant qualifications in 2D/3D visualisation preferably at degree level, or equivalent.
If yes and you can do the job described below, this post will not be available for long!
Responsibilities include:-
Create visually stunning 3D game environments from a brief, through to export and inclusion into the software, and any relevant troubleshooting/bug fixing.
Developing concepts, models and textures.
Effectively self-manage scheduled tasks, and report any potential problems or delays to the senior artist in a clear and timely manner before they occur.
Working with the team to create balanced solutions to all related technical and aesthetic issues.
Liaise with the senior artists and programmers about problems with or improvements to the asset creation and export pipelines.
Experience required:
Production experience with PS3, XBOX 360, and/or PC a plus.
Proven industry experience as a level or lighting artist on at least one AAA title.
Positive, solution-oriented individual with a passion for game development.
A strong understanding of lighting and shadows in games including radiosity, ray-tracing, HDRL, dynamic lighting, lightmaps and vertex lighting preferred.
Strong understanding of development issues related to getting environments into a game in addition to experience with level design and implementation.
Advanced knowledge in Photoshop.
Advanced knowledge in 3D Studio Max, Maya, or equivalent 3D program.
Excellent problem-solving skills.
Ability to work in a self-directed manner and to make timely, well-thought out decisions.
Strong interpersonal and communication skills. Must be able to work closely with Artists, Designers and Programmers.
IF THIS IS YOU AND YOU HAVE A MINIMUM 4-5+ YEARS EXPERIENCE, PLEASE ENSURE YOUR SHOWREEL IS INCLUDED IN YOUR E-MAIL.