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Level Designer
Vancouver
Award winning developer, Relic Entertainment, is looking for Level Designers with AAA console shooter experience for SPACE MARINE, our highly anticipated third person shooter for Xbox 360 and PS3.
Recently named to Gamespots' most anticipated games of 2010, Space Marine is set in the ever popular Warhammer 40,000 universe. Gamers will take the role of a Space Marine hero fighting to defend the Imperium of Man against a host of enemies. Space Marine promises gamers the most intimate Warhammer 40,000 experience to date; the combat will be up close, brutal…..and glorious!
Check out our game trailer at: http://www.spacemarine.com/#/en/
Relic Entertainment is the award winning developer of games such as Homeworld, Dawn of War and Company of Heroes. Come work on games you can be proud of.
Everyone wants to make great games. Come to Relic and you will.
In this role, you will work as part of the level design team to create compelling level layouts and encounters using our in-house toolset.
RESPONSIBILITIES
* Prototype and build test and final in-game levels using 3ds max
* Design and document encounters
* Build and light environments
* Work with Leads and Design team to develop level concepts and themes, prototype required/requested game systems
* Rapidly iterate on level design to maintain theme and gameplay, while keeping performance high
* Support the team with ship-quality levels that achieve Relic’s reputation for quality and innovation
REQUIREMENTS
* 5+ years of relevant game industry experience, including design work on at least two shipped titles (preferably console)
* Strong portfolio of encounter and level design
* Ability to design and build level and encounter design using existing and proprietary tools
* Good verbal and written communication skills
* Proficient with all MS Office tools
* Scripting experience (lua, python) a very strong plus
Recently named to Gamespots' most anticipated games of 2010, Space Marine is set in the ever popular Warhammer 40,000 universe. Gamers will take the role of a Space Marine hero fighting to defend the Imperium of Man against a host of enemies. Space Marine promises gamers the most intimate Warhammer 40,000 experience to date; the combat will be up close, brutal…..and glorious!
Check out our game trailer at: http://www.spacemarine.com/#/en/
Relic Entertainment is the award winning developer of games such as Homeworld, Dawn of War and Company of Heroes. Come work on games you can be proud of.
Everyone wants to make great games. Come to Relic and you will.
In this role, you will work as part of the level design team to create compelling level layouts and encounters using our in-house toolset.
RESPONSIBILITIES
* Prototype and build test and final in-game levels using 3ds max
* Design and document encounters
* Build and light environments
* Work with Leads and Design team to develop level concepts and themes, prototype required/requested game systems
* Rapidly iterate on level design to maintain theme and gameplay, while keeping performance high
* Support the team with ship-quality levels that achieve Relic’s reputation for quality and innovation
REQUIREMENTS
* 5+ years of relevant game industry experience, including design work on at least two shipped titles (preferably console)
* Strong portfolio of encounter and level design
* Ability to design and build level and encounter design using existing and proprietary tools
* Good verbal and written communication skills
* Proficient with all MS Office tools
* Scripting experience (lua, python) a very strong plus
