Network Programmer
Company unspecified (job is advertised through an agency)
Our client is currently looking for an experienced network programmer to work on multiple AAA titles currently in development for the PS3, Xbox 360 and PC platforms. The role includes a strong emphasis on working with multiplayer and online features but also includes working with the srudioscore engine technology.
Experience:
Minimum of 2 years’ experience in games industry using C/C++, with experience of using Playstation Network (PSN), Xbox LIVE, Steamworks and/or GameSpy APIs for matchmaking, stats and leaderboards for online multiplayer games. Experience of TCP and UDP socket programming in production code is preferred.
Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject would be preferred. Candidates with other degrees and those without higher academic qualifications are still encouraged to apply if they meet all of the experience criteria above.
Responsibilities:
- Write network code for PC, PS3 and Xbox 360
- Maintain existing code for multiplayer and online functionality
- General engine programming
Skills:
- Strong C/C++ skills- Knowledge of Playstation Network, Xbox LIVE, Steamworks and/or GameSpy APIs
- Enthusiasm for games
More details are available by contacting Ben Shatford at Aardvark Swift via email: ben@aswift.com
