Runtime EngineersCompany unspecified (job is advertised through an agency)
Our Client is an exciting entertainment software company specialising in animation technology for games and films.
Used in high-profile titles such as Grand Theft Auto IV and Star Wars, the company’s award-winning products have gained rapid adoption over the past two years. In addition they recently announced its first in-house developed games title which will be published on Xbox 360 and PS3 later this year.
They are looking to expand their UK-based runtime engine team responsible for the creation of cutting-edge character animation systems.
The candidate(s) will be responsible for ongoing implementation and optimisation of the morpheme and euphoria products on console platforms.
Main Skills Required:
- Experience developing & optimising on PlayStation 3 and/or Xbox 360
Desirable Additional Skills & Experience:
- Experience of low-level optimisation on consoles
- Knowledge of animation & physics engines beneficial
More details are available by contacting Pete Broughton at Aardvark Swift via email: firstname.lastname@example.org
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