NOTE: This job is no longer available!

Senior Character TD

Company unspecified (job is advertised through an agency)
Southern California
(pay unspecified)
Location:
Southern California
Job Type:
Permanent, Staff
Project details:
Unannounced FPS (PS3, X360, PC)
Experience & Qualifications:

- Creating high quality animation rigs, systems, setups and workflows

- Creating simple animations and setting up physics simulations for in-game events.

- Assisting animators with troubleshooting setup and animation problems

- Maintaining the technical integrity of art in the production process.

- Creating simple Entity animation for testing

- Assisting in cinematics set construction, assembly and maintenance.

- Writing MEL, Python and PyMel scripts for animators and artists

Additional Information:

Pluses:

- Bachelor's degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.

- Advanced understanding of form and anatomy.

- Advanced Maya use with MEL, Python and PyMel scripting and dynamics experience.

- Advanced troubleshooting for technical issues.

- Willingness to listen to and accommodate user requests to make intuitive rigs.

- Knowledge of model topologies and how they relate to rig deformations.

- Game credits a huge bonus!


This job was listed at Digital Artist Management
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