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Senior Rendering Programmer

Vancouver
Do you love Dawn of War? Have you often thought to yourself, “Maybe one day, just one day, my dream will come true and I’ll be able to work on the Dawn of War franchise…as a Senior Rendering Programmer…”? Well, then, here’s your big chance. Don’t blow it. Apply now.

Warhammer 40,000 - Dawn of War II and its first expansion, Dawn of War II – Chaos Rising, are the acclaimed Real Time Strategy games from Relic Entertainment. An innovative progression based campaign takes many cues from role-playing games, including levelling and wargear collecting. The brutal melee combat and spectacular visuals bring your favourite 40k units to life in the unique co-op campaign and competitive online multiplayer.

We’re collaborative, cunning, and fiendishly fun, and we want to hear how you can make our game even better. We’re triple-A, strategic, action and adventure. We’re cooperative, online, console-geared and ready to achieve escape velocity.

Everybody wants to make great games. Come to Relic, and you will.

Our ideal candidate possesses outstanding communication skills and is capable of working with a team of designers, programmers and artists in the design and implementation of cutting edge games.
RESPONSIBILITIES

* Analyze requirements, design, write, test and deploy highly functional code
* Work with designers, artists and other team members involved in the development of products
* Work with the Lead Programmer and programming team to drive the implementation of the project’s technical vision
* Design, implement and polish cutting edge 3D rendering features
* Produce clean, maintainable, well-documented code in adherence to internal standards
* Actively participate in team by making recommendations on how to improve product quality as well as group productivity
* Keep up to date on current rendering trends
* Assist in areas of game development as requested by Lead

REQUIREMENTS

* 5+ years of Rendering experience
* Formal Engineering degree or Computer Science degree.
* Programmer on at least two complete industry production cycles
* Intimate understanding of Direct X is required
* Experience in the game industry
* Experience with LUA, Perl, Python are a plus
* Experience with console and cross-platform development are a plus
* Experience with OpenGL is a plus
* Proven ability at successful multitasking under considerable pressure
* Good interpersonal and communications skills

Want to apply?

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