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Senior Technical (Rendering/Graphics) Programmer - UK

Company unspecified (job is advertised through an agency)
North
(pay unspecified)
Senior Technical (Rendering/Graphics) Programmer - UK
My client is one of the UK's most prolific and secure independent Games developers. Founded in 2003 they have had a string of successful titles across all gaming platforms working on major franchise titles for some of the most recognised Publishers in the games industry.

They are working on a number of exciting AAA titles and need to expand their team once more to make their games the best they can be.

The Role:
The Senior Technical (Rendering/Graphics) Programmers primary responsibility is to design and implement complex engine components. Must also exhibit excellent verbal and written communication skills, a high level of understanding towards game technology production and an adaptability to meet the needs of multiple projects utilizing common technology.

Essential Job Functions:
Development of technical design specification, implementation and test plans
Testing, debugging and revision of new or legacy engine systems
Profiling, performance-analysis, performance tuning
Researching state of the art techniques and contributing innovative and original ideas towards all aspects of game production and development
Working with Technology Programmers, Development Directors, QA Testers and game project production staff
Support other programmers on team
Providing mentorship to Technology Programmers
Meet production schedules and deadlines

Knowledge Requirements:
Proficiency in C/C++, with extensive experience working in the game industry required
Solid experience in console programming
Excellent debugging and communication skills
Practical experience with 3D math
Worked on at least 2 shipped games
Hands-on experience implementing graphics algorithms relating to scene management, shading and Visual FX
Hands-on experience with shader programming in HLSL, GLSL or Cg
Experience in rendering-related optimization strategies
Experience with high-end light transport techniques
Knowledge of GPU architectures
Experience in developing rendering-related tools
Experience with 2D/3D art packages

Ability To:
Communicate effectively within a large group/multiple project environment
Think critically, and apply analytical skills in resolving complex issues
High personal standards as demonstrated in quality and pride of work
Create complex systems from start to finish
Quickly master proprietary tools and development processes
To take direction and criticism
Meet deadlines designated for team projects
Professionalism and the ability to function well within a team
Mentor less experienced programmers
Self motivate

They offer competitive salaries and excellent benefits and generous holiday entitlement. The working environment is relaxed, friendly and built upon the basis of every team member having ownership and a realisable input in to the game they make. Only candidates who have the right to work in the EU can be considered thank you.

To ensure a speedy application please email your up to date CV in MS WORD FORMAT to officemanager@opmjobs.com or call me Max direct on +44 (0) 1206 214414 if you have any queries.

Opportunities like this don't come around often nor does it take long for them to be snapped up so get in touch now!

The salary bracket is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.
This job was listed at OPM Response
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