NOTE: This job is no longer available!
Sound Designer
at DICE
Stockholm, Sweden
Join the studio behind Battlefield 3! DICE is the award-winning developer of the Battlefield franchise and games like Mirror’s Edge, RalliSport Challenge and Pinball Dreams. The company with 270 employees is situated in one of the world’s most picturesque cities - Stockholm, Sweden. The studio houses a riot of vigor, hunger and passion for creating games. Innovation is part of the DICE DNA, whether it is creating new games or trying out innovative business models. People come to DICE to change our industry and to make unique, fun and innovative entertainment.
DICE is looking for a very talented Sound Designer to design and implement audio assets for high-profile, action-packed titles for PS3, Xbox 360 and PC. The individual will work within studio/project the audio team and collaborate with designers and artists to push the bar for game audio. The candidate must be passionate about making great games, be a strong problem-solver and an effective communicator with broad game-creation and sound creation skills.
Responsibilities:
• Design, edit and implement in-game audio assets including music, sound effects and dialogue.
• Work independently and in teams to create and implement audio assets.
• Participate in audio post production for in-game and pre-rendered Cinematics.
• Reports to the project Audio Director.
• Assist with final mixes to establish an overall powerful and polished audio experience throughout the game.
• Troubleshooting and debugging of game audio systems.
Requirements:
• Proficient with modern studio hardware, recording techniques, and software such as Pro Tools, Sony Vegas , Sound Forge, and Basehead.
• Proficient with recording gear and techniques.
• Solid knowledge of PC and console audio hardware.
• Strong knowledge and understanding of game audio techniques and audio production fundamentals.
• Desire to develop audio production and engineering skills.
• Outstanding sound design skills and listening skills.
• Minimum of 3 years experience in the game industry.
• Shipped a minimum of 2 game titles in a sound design role.
• Strong communication skill
• Good understanding of the video game development process
• Strong artistic and creative sense
Bonus Skills:
• Degree or Certificate in Audio Engineering or Music.
Demo Reel Required:
• Please submit a link (in your CV) to a demo reel containing a selection of game assets, gameplay footage and pre-rendered cinematics showcasing your previous work.
DICE is looking for a very talented Sound Designer to design and implement audio assets for high-profile, action-packed titles for PS3, Xbox 360 and PC. The individual will work within studio/project the audio team and collaborate with designers and artists to push the bar for game audio. The candidate must be passionate about making great games, be a strong problem-solver and an effective communicator with broad game-creation and sound creation skills.
Responsibilities:
• Design, edit and implement in-game audio assets including music, sound effects and dialogue.
• Work independently and in teams to create and implement audio assets.
• Participate in audio post production for in-game and pre-rendered Cinematics.
• Reports to the project Audio Director.
• Assist with final mixes to establish an overall powerful and polished audio experience throughout the game.
• Troubleshooting and debugging of game audio systems.
Requirements:
• Proficient with modern studio hardware, recording techniques, and software such as Pro Tools, Sony Vegas , Sound Forge, and Basehead.
• Proficient with recording gear and techniques.
• Solid knowledge of PC and console audio hardware.
• Strong knowledge and understanding of game audio techniques and audio production fundamentals.
• Desire to develop audio production and engineering skills.
• Outstanding sound design skills and listening skills.
• Minimum of 3 years experience in the game industry.
• Shipped a minimum of 2 game titles in a sound design role.
• Strong communication skill
• Good understanding of the video game development process
• Strong artistic and creative sense
Bonus Skills:
• Degree or Certificate in Audio Engineering or Music.
Demo Reel Required:
• Please submit a link (in your CV) to a demo reel containing a selection of game assets, gameplay footage and pre-rendered cinematics showcasing your previous work.
