NOTE: This job is no longer available!
Technical Artist Required For Well Known Racing Franchsie
Company unspecified (job is advertised through an agency)London-and-South-East
(pay unspecified)
Technical Artist Required For Well Known Racing Franchsie
Working on top quality game content for a AAA Title producing studio, this role is one that could change your career!
The studio is a multi-award winning developer, best known for a hit racing series of games and is amongst the best game studios in the world with a world class team of game makers at its heart.
Most recently, they were responsible for a very highly-rated game on Metacritic, indeed their average rating on Metacritic is an incredible 87%. Their franchise sales topped 100 million copies.
To be a part of this talented team you need to be passionate about games and committed to being the best in the world at what you do.
This is a very exciting time at studio and anyone that joins will be working on top selling, world class games in an extremely creative environment.
The successful candidate will be a world class Technical Artist with extensive experience and a strong programming background to take ownership for the technical delivery of vehicles across a distributed production environment. You will design, create and maintain the entire vehicle workflow/pipeline, writing & documenting tools to solve team needs, both internally and supporting the outsource team. The successful candidate will need to have a strong programming bias.
SKILLS AND EXPERIENCE REQUIRED:
Strong programming knowledge of C++/C#, HLSL
Extensive knowledge of 3D (Maya/MEL/Python/SDK) & 2D Packages (Photoshop CS4/SDK, Illustrator)
Maya experience:
• Basic knowledge of Modelling/Texturing/UVs
• Good MEL scripting (Python also considered)
• Maya API experience is a bonus
Shader development
• Basic knowledge of HLSL would be great to help visualise / R&D; shaders for vehicles
• Visual Studio C#/C++ to write tools is a bonus
Batch Scripting
• Knowledge of writing batch scripts to automate processes
• XML Knowledge
• Great communication skills, a drive to improve everything and a motivation to make a difference
• Must be a great multi-tasker and able to track progress, solve problems and keep abreast of upcoming technologies that might influence our future to improve what we do
• Pro-active and dynamic trouble shooter who works well under pressure
The studio will reward the successful candidate with an excellent salary and benefits package.
If this sounds like your next role then call Claire Ramshaw on +44 (0)1206 214420 or email your CV along with demo work (max 5mg) to officemanager@opmjobs.com (MS Word format)
The salary bracket shown is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.
Working on top quality game content for a AAA Title producing studio, this role is one that could change your career!
The studio is a multi-award winning developer, best known for a hit racing series of games and is amongst the best game studios in the world with a world class team of game makers at its heart.
Most recently, they were responsible for a very highly-rated game on Metacritic, indeed their average rating on Metacritic is an incredible 87%. Their franchise sales topped 100 million copies.
To be a part of this talented team you need to be passionate about games and committed to being the best in the world at what you do.
This is a very exciting time at studio and anyone that joins will be working on top selling, world class games in an extremely creative environment.
The successful candidate will be a world class Technical Artist with extensive experience and a strong programming background to take ownership for the technical delivery of vehicles across a distributed production environment. You will design, create and maintain the entire vehicle workflow/pipeline, writing & documenting tools to solve team needs, both internally and supporting the outsource team. The successful candidate will need to have a strong programming bias.
SKILLS AND EXPERIENCE REQUIRED:
Strong programming knowledge of C++/C#, HLSL
Extensive knowledge of 3D (Maya/MEL/Python/SDK) & 2D Packages (Photoshop CS4/SDK, Illustrator)
Maya experience:
• Basic knowledge of Modelling/Texturing/UVs
• Good MEL scripting (Python also considered)
• Maya API experience is a bonus
Shader development
• Basic knowledge of HLSL would be great to help visualise / R&D; shaders for vehicles
• Visual Studio C#/C++ to write tools is a bonus
Batch Scripting
• Knowledge of writing batch scripts to automate processes
• XML Knowledge
• Great communication skills, a drive to improve everything and a motivation to make a difference
• Must be a great multi-tasker and able to track progress, solve problems and keep abreast of upcoming technologies that might influence our future to improve what we do
• Pro-active and dynamic trouble shooter who works well under pressure
The studio will reward the successful candidate with an excellent salary and benefits package.
If this sounds like your next role then call Claire Ramshaw on +44 (0)1206 214420 or email your CV along with demo work (max 5mg) to officemanager@opmjobs.com (MS Word format)
The salary bracket shown is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.
