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Video Editor - Contract

at EA
Guildford, UK
ENTERTAINING IS OUR PASSION

We’re EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield, and Star Wars, to name but a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that Anytime, Anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those leading their fields, and ignite your path in any direction you choose.

Creating visually stunning, immersive games is an art that takes a tremendous amount of skill and talent. EA artists are responsible for creating the visual elements of a game, such as characters, scenery, objects, vehicles, surface textures, clothing, and even user interface components. Other Artists bring the game to life with Animation, Lighting and Visual effects and draw the gamer into an immersive experience where they can suspend disbelief and emotionally connect with the game and enjoy the ride. Some games go for a look that’s as realistic as possible, while others aim for a more stylized or fantastical look. In the end, the look of a game is one of the most significant factors contributing to the overall success of the game.

Role Description

• Create edited video content for consumer: trailers, demos, viral videos, instructional presentations, for internal and external audiences
• Work collaboratively with Marketing and Production
• Responsible for setting up and maintaining a video editing suite
• Help define workflow alongside core marketing and development teams
• Would require relocation to Frankfurt, Germany or working two weeks per month from the Frankfurt office.

Skills and Experience Required

• Must be proficient in Premiere or Final Cut Pro as well as After Effects and Photoshop
• Familiar with encoding workflows
• Significant experience editing/compositing
• Able to trouble shoot issues that may arise within the workstation environment
• Ability to perform under pressure while consistently meeting deadlines and work alongside both marketing and development teams
• Motion graphics and titling an asset
• CryEngine knowledge an asset
• Basic sound design abilities
• Color manipulation expertise